3D Modeling: Cart

To practice using 3DS Max we were tasked with creating a wooden cart based on a piece of concept art that we were given. We did this using quads and cylinders as the cart was very basic. When making the wheels we had to first cut out the middle so that the triangular polygons could be replaced with quads. The cart didn’t need to look exactly like the concept art but had to resemble it.

To reflect on this I feel like I need to continue practicing with 3DS Max as atm I can only create basic shapes however this is a good start. I may even recreate the cart in the future to show a comparison of how I have improved in 3DS Max.

 

 

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